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Pentakrupt

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Devlog

  • Updated rules
    June 15, 2020 by moorwort
    Over the last weekend I've updated the rules to Pentakrupt as described in my previous devlog. The "fog of war" mechanic implemented adds a layer of complexity and allows for including the backtrackin... Continue reading
  • Amending rules
    June 12, 2020 by moorwort#update
    Updating the rules Having played the game now several times (solo) some points in the rules came up that I think affect the playability of the game. Firstly there's the question of backtracking. Curr... Continue reading
  • First release
    June 11, 2020 by moorwort
    Pentakrupt - initial prototype I released the first version of my prototype for Pentakrupt, a quick card game I created for the Weekly Game Jam 152 (theme: Shelter). The game idea is very basic: use c... Continue reading
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