Updated rules


Over the last weekend I've updated the rules to Pentakrupt as described in my previous devlog. The "fog of war" mechanic implemented adds a layer of complexity and allows for including the backtracking option. There's still a limited number of moves (13 per game) but players have some more leeway in choosing their path. 

The videogame version (using a larger dungeon and titled Heptakrupt) is also under development and I'll be sharing updates on that soon. 

Files

pentakrupt 1.0.pdf 66 kB
Jun 15, 2020

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